A program based in Brooklyn, NY, makes learning enticing for teenagers, combining topics they might already know a thing or two about: fashion, technology, and video games. “Playable Fashion” began in 2012 as an afterschool program at the nonprofit art and technology studio Eyebeam. Today the teenage participants learn about electronics, coding, and “wearable technology” […]
Posts Tagged: game design
Learn about a new set of offerings from Connected Camps geared to the schedules and rhythms of the school year. Connected Camps is a benefit corporation providing connected learning experiences that foster creativity, problem solving, collaboration, and interest-driven learning through Minecraft.
See how the Critical Design and Gaming School (C:\DAGS) in South Central Los Angeles has taken a new approach to education through game-based learning. This weekend game jam was the culmination of a year of professional development supported by a 2014 LRNG Innovation Challenge grant.
In this post, Matt Farber—a social studies teacher and author of Gamify Your Classroom: A Field Guide to Game-Based Learning—discusses the iterative process he and his students explored while designing games to teach the American Revolution.
Take a look behind the scenes at the collaborative design process between content experts and game developers in this post by Educator Innovator partner, GlassLab Games.
Teachers and students at Elizabeth Forward Middle School add some spice to learning definitions and food terminology through game design and play in their Consumer Science class.
Through the TeacherQuest program, Allegheny County teachers are working with Institute of Play—an Educator Innovator partner—to build a learning community dedicated to collaboration and iteration across sites, putting games and game-making at the center of a new movement in district-wide innovation.
GlassLab, an Educator Innovator partner, aims to identify what teachers want in games by employing and soliciting input from a collaborative crew of educators, game designers, and scientists. The GlassLab Teacher Network gives participating educators the opportunity to provide direct feedback to the company and share lesson plans with their peers.
Many teachers are faced with the hard task of teaching a really complex math concept to kids: fractions. Not only is it a hard concept to grasp, it is an essential building block for understanding algebra later on. To address this situation, Ululab’s team has created Slice Fractions, a new game developed in partnership with […]
In this post from GlassLab Game’s Developer Diaries Series, Game Over Gopher, a tower defense game designed to enable students to better understand mathematics concepts, is described and the product development process is highlighted.