Summer Minecraft camps give youth opportunities to engage in something they love while learning from their peers.
Posts Tagged: games based learning
In this post from our partner, Connected Camps, learn all about the Summer of Minecraft, a month-long online Minecraft camp for kids ages 9-13. The camp is a unique opportunity designed to level kids up around their interests and skills in Minecraft.
Water Bears EDU is a Systems Thinking game built by Schell Games in collaboration with the Creativity Labs at Indiana University. It comes with real-time reports, a teacher’s guide, and sample lesson plans that can easily complement or supplement existing curriculum.
Through the TeacherQuest program, Allegheny County teachers are working with Institute of Play—an Educator Innovator partner—to build a learning community dedicated to collaboration and iteration across sites, putting games and game-making at the center of a new movement in district-wide innovation.
GlassLab, an Educator Innovator partner, aims to identify what teachers want in games by employing and soliciting input from a collaborative crew of educators, game designers, and scientists. The GlassLab Teacher Network gives participating educators the opportunity to provide direct feedback to the company and share lesson plans with their peers.
Take a glimpse into the classroom of Bill Wilson, an educator using games to engage special-needs students. He attended and was inspired by TeacherQuest, a unique professional development program by Educator Innovator partner, Institute of Play, that focuses on games and game design.
In my last post I introduced a method for deconstructing learning games to estimate their effectiveness. Now, let’s test this method by using it to analyze a classic learning game that many of us who grew up in the ’80s and ’90s will have played: The Oregon Trail. The Oregon Trail, first published in 1985, […]