Educator innovator Antero Garcia shares his observations about a game jam in LA and some background information leading up to the event. Funded by a 2014 LRNG Innovation Challenge grant, the event showcased the potential of new approaches to educational practices.
Posts Tagged: Games
Water Bears EDU is a Systems Thinking game built by Schell Games in collaboration with the Creativity Labs at Indiana University. It comes with real-time reports, a teacher’s guide, and sample lesson plans that can easily complement or supplement existing curriculum.
Take a look behind the scenes at the collaborative design process between content experts and game developers in this post by Educator Innovator partner, GlassLab Games.
Through the TeacherQuest program, Allegheny County teachers are working with Institute of Play—an Educator Innovator partner—to build a learning community dedicated to collaboration and iteration across sites, putting games and game-making at the center of a new movement in district-wide innovation.
GlassLab, an Educator Innovator partner, aims to identify what teachers want in games by employing and soliciting input from a collaborative crew of educators, game designers, and scientists. The GlassLab Teacher Network gives participating educators the opportunity to provide direct feedback to the company and share lesson plans with their peers.
Take a glimpse into the classroom of Bill Wilson, an educator using games to engage special-needs students. He attended and was inspired by TeacherQuest, a unique professional development program by Educator Innovator partner, Institute of Play, that focuses on games and game design.
KQED’s learning and education technology blog MindShift has long been one of our go-to sources for news about the future of learning. MindShift recently released the Guide to Digital Games and Learning – a comprehensive resource that answers many of the most pressing questions that educators, parents and others have raised around using digital games […]
Learning games have it rough. Non-learning games are designed around a single primary goal: player enjoyment. That can be challenging enough to accomplish, but learning games have two primary goals: enjoyment plus learning. This can feel like a struggle. Often, it seems like learning and fun are diametrically opposed ideas, dooming learning games to be […]
Posted from the White House Game Jam Let’s take it as given: there are games we won’t play just like there are books we won’t read. There are games we won’t teach, just like there are books we won’t teach. There are games we don’t like, just like there are books we don’t like. Although […]
A friend recently pondered why so many kids create parodies of pop songs and public figures on YouTube. “Are kids losing the ability to appreciate other people’s work?” she wondered. Fairly or unfairly, these words echoed in my head: Kids should be seen, not heard. Kids should consume, not create. Teachers, as much as any […]