Getting Games Right: How GlassLab Makes Products Teachers Want

Posted & in Educator Innovator Blog, GlassLab.

GlassLab, an Educator Innovator partner, aims to identify what teachers want in games by employing and soliciting input from a collaborative crew of educators, game designers, and scientists. The GlassLab Teacher Network gives participating educators the opportunity to provide direct feedback to the company and share lesson plans with their peers.

Guide to Digital Games and Learning

Posted & in Educator Innovator Blog, Institute of Play, KQED Education, Partners.

KQED’s learning and education technology blog MindShift has long been one of our go-to sources for news about the future of learning. MindShift recently released the Guide to Digital Games and Learning – a comprehensive resource that answers many of the most pressing questions that educators, parents and others have raised around using digital games […]

Deconstructing Learning Games: Good vs. Bad

Posted & in Educator Innovator Blog, Institute of Play, Partners.

Learning games have it rough. Non-learning games are designed around a single primary goal: player enjoyment. That can be challenging enough to accomplish, but learning games have two primary goals: enjoyment plus learning. This can feel like a struggle. Often, it seems like learning and fun are diametrically opposed ideas, dooming learning games to be […]

Apps, Websites and Games to Help Young Makers Thrive

Posted & in Educator Innovator Blog, Partners.

A friend recently pondered why so many kids create parodies of pop songs and public figures on YouTube. “Are kids losing the ability to appreciate other people’s work?” she wondered. Fairly or unfairly, these words echoed in my head: Kids should be seen, not heard. Kids should consume, not create. Teachers, as much as any […]