< Webinars

In an ever-changing world of innovative technology, how do we design safe, respectful video game spaces that motivate, inspire, and educate youth?

On Thursday, September 25 from 11am-12pm PT (2-3pm ET), the realtime online chat took place.

This webinar was part of a month-long series titled “Embracing Video Games for Interest-Powered Learning.” Check out all the details at http://bit.ly/embracegbl

From this Series:

View the Conversation
During the broadcast, the conversation also took place on Twitter using the hashtag #connectedlearning.

Guests for this webinar included:

  • Erin Hoffman – Game Design Lead at GlassLab Games
  • Matt Rafalow – Researcher with the Connected Learning Research Network
  • Rex Beaber – Director of Community Development and Outreach at GameDesk
  • Dan Norton – Founding partner and CCO at Filament Games
  • Caro Williams – Dissertator at the University of Wisconsin-Madison; Educational Game Designer and Consultant

Resources for this webinar:

Photos/Gabe Zichermann

#ConnectedLearning Discussion on Twitter


Upcoming Events


NWP Radio—Selling Inservices

Tune in to NWP Radio for tips about how to go about making money for your local Writing Project site.... Read More


Facing History and Ourselves: Democracy at Risk

Join us for CLTV at Educator Innovator, where educators, change makers, and pioneers in Connected Learning meet to discuss a... Read More


Teacher Leadership Here, There, and Everywhere

Recognizing that teacher leadership has become a hot educational topic, and that many organizations are working to grow and foster... Read More

@INNOVATES_ED Twitter Feed