Video Games as the New 21st-Century Literacy

September 11, 2014
11:00 am - 12:00 pm PST
By Educator Innovator

How has navigating & designing video games, as a form of digital literacy, opened up a new world of possibilities for engagement, problem solving & critical thinking for young learners?

Thursday, September 11 from 11am-12pm PT (2-3pm ET), this realtime chat took place.

This webinar was part of a month-long series titled “Embracing Video Games for Interest-Powered Learning.” Check out all the details at http://bit.ly/embracegbl

From this Series:

View the Conversation
During the broadcast, the conversation also took place on Twitter using the hashtag #connectedlearning.

Guests for this webinar included:

  • Matthew Farber – Social Studies teacher at Valleyview Middle School, in Denville, New Jersey
  • Erin Hoffman – Game Design Lead at GlassLab Games
  • Kylie Peppler – Assistant Professor of Learning Sciences; Director of The Creativity Labs at Indiana University Bloomington

Resources for this webinar:

#ConnectedLearning Discussion on Twitter

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