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Teens at the Nexus of Fashion, Gaming, and Technology
A program based in Brooklyn, NY, makes learning enticing for teenagers, combining topics they might...
Minecraft for Coding and Afterschool: An Invitation to Educators
Learn about a new set of offerings from Connected Camps geared to the schedules and...
What a Game Jam Taught Los Angeles Teens—and Their Teachers
See how the Critical Design and Gaming School (C:\DAGS) in South Central Los Angeles has...
Game Jams in the Classroom
In this post, Matt Farber—a social studies teacher and author of Gamify Your Classroom: A...
Developer Diaries: Meeting Learning Objectives
Take a look behind the scenes at the collaborative design process between content experts and...
TeacherQuest Case Files: A New Way to Play with Food
Teachers and students at Elizabeth Forward Middle School add some spice to learning definitions and...
Teaching with Games: TeacherQuest’s District-Wide Vision
Through the TeacherQuest program, Allegheny County teachers are working with Institute of Play—an Educator Innovator partner—to build...
Getting Games Right: How GlassLab Makes Products Teachers Want
GlassLab, an Educator Innovator partner, aims to identify what teachers want in games by employing...
Developer Diary: How Slice Fractions Helps Students Learn Complex Math...
Many teachers are faced with the hard task of teaching a really complex math concept...
Developer Diary: Game Over Gopher (Part 2)
In this post from GlassLab Game's Developer Diaries Series, Game Over Gopher, a tower defense...
Developer Diary: Game Over Gopher
Webinar: Game Design for Literacy Learning
What do game-based learning strategies look like when applied to literacy teaching and learning? We...
A Close Look at Game Design During the Hour of...
By Joe Dillon, Instructional Coordinator for Educational Technology, Aurora Public Schools; Denver Writing Project During...
Hour of Code: Scalable Game Design
By Joe Dillon, Instructional Coordinator for Educational Technology, Aurora Public Schools; Denver Writing Project The...