Developer Diary: Game Over Gopher (Part 2)

February 03, 2015
By Educator Innovator

As many of you know, Game Over Gopher is the first of six high-quality, high-impact games made by leading game developers who are part of the GlassLab beta partner program. This engaging tower defense game teaches how to plot points on a coordinate grid. A question we’ve heard is: how did the Learning Games Lab involve educators in the game development process?

Game developer David Abraham and artist/animator Seth Powers talk about the process of planning and designing Game Over Gopher with a team of mathematicians, educators, and instructional designers at the Learning Games Lab at New Mexico State University – then building a working prototype, trying out various art styles, and finessing the final product.

Read Part 1 of Developer Diary: Game Over Gopher

Original Post/ GlassLab